The creative engine for performance marketing

Forty video ads this month. Not four.

Flute makes studio-level ad creative in about four minutes, for roughly $4.26 per 10s Growth render — then tells you which ones won and what to make next. Test forty ideas in the time a shoot takes to schedule.

No credit card. Renders are yours to run as paid ads.

Beauty · serum launch · 13s
Music · artist film · 8s
Gaming · open-world drive · 15s
01 — SEE IT

Upload your product. Flute turns every selling point into an ad.

A product page or your product shots. Flute finds what’s worth selling on, and renders one ad for each — in the format it belongs in.

Tap a selling point

For example, an AI music-video platform that , , and .

3 selling points·3 formats·12 minutes, $13.75
01 — STREAMS · 1:1 · 15sGive the song a faceA track nobody can see is a track nobody shares. Put a picture to it and watch time turns into plays.
02 — COST · 1:1 · 10sNo crew, no budget, no waitDescribe it, render it, post it. A finished video for less than the session that made the song.
03 — REACH · 1:1 · 8sBuilt to travelCut for the feed in the format each platform rewards, so a release can catch rather than sink.
02 — READ IT

Connect your account. Flute doubles down on the winner.

Your real spend, matched to the ad that earned it — no tagging. Flute writes the next round; you approve it.

1Your live numbers
Meta AdsMusic platform / SignupsLiveLast 7 days
Spend$2,847▲ 12%
Signups730▲ 41%

Cost per signup

StreamsCostReach
$2$4$6$2.14$3.40$5.85
AdCost / signup
Streams — give the song a facewinner$2.14
Cost — no crew, no budget$3.40
Reach — built to travel$5.85
2What Flute read
Flute Agent3 new
Streams is holding at $2.14 while the account averages $3.90. The opening close-up on the artist is doing the work — it retains 41% longer through second three.
3What to do nextone click
Suggested next: four variants on the opening close-up, holding cast and grade. Kill reach-v1 — it hasn’t cleared target in nine days.

Keep iterating on the creative that’s winning. See what makes that possible ↓

03 — WHY YOU NEED IT

Creative is the bottleneck. Not media.

You can buy the impressions today. You can’t shoot forty videos a month to feed them — so testing stalls and the account plateaus on whatever worked in March.

 Agency / shootUGC platformFlute
Cost per finished video$2,000 – $20,000$30 – $150$4.2610s on Growth, 35/mo
Videos for $5000 — a shoot day starts at $2,0006109any direction, any format
Turnaround2 – 6 weeks3 – 7 days~4 minstart to finished file
Variants per test1 — you shoot what you budgeted3 – 5, same formatUnlimitedwithin your credits
Tells you what wonNo — you read it in the ad accountNoYesevery platform, one dashboard
Who else can run itNobodyAnyone — same actorsNobodyyour taste is the moat

One shoot day buys one ad. The same money buys a year of testing.

Start free — 2 renders on us

No card · no sales call · about five minutes

04 — WHAT MAKES FLUTE DIFFERENT

Anyone can generate a video now. Almost nobody closes the loop.

Generators hand you a file and wish you luck. Flute forms the hypothesis, renders the variants, reads the results, writes the next brief.

A performance marketer inside the product

It watches every account you connect, reads results as they land, and writes the next brief before you have opened the tab. You approve; it renders.

  • Proposes directions before you spend
  • Reads the results once they land
  • Writes the next brief for you
Watching · 3 accounts · 41 live ads
efficacy-v1$3.86
texture-v1$5.12
ritual-v1$7.40
Flute Agentwriting brief

The fisheye open holds 41% longer through second three. Push it: four variants on the hook, cast and grade held.

HOOKspark showerPACING8s cutCTAprice cardAUDIOno VO
05 — BUILT FOR YOUR CATEGORY

Every industry has a look. We render yours.

The same product, forty different reasons to buy.

Winning ads fatigue in weeks. Keep a challenger always in the queue.

Body-care ritual · 11s · 9:16
Summer dress drop · 6s · 9:16
Routine how-to · 11s · 9:16
Feed it
An ad you already like, your product shots, and one face to keep
Test first
The first two seconds — hands, texture, and who is holding it
Runs on
Meta · TikTok · Reels · your product pages

Software is invisible. Make it something people can watch.

A feature list is not a film. Render the moment the work actually lands.

Artist testimonial · 25s · 1:1
Creative-tool UGC cut · 17s · 9:16
Prompt to video · 25s · 1:1
Feed it
A film you envy, your interface on screen, and the moment the work lands
Test first
The outcome, not the feature — what someone walks away with
Runs on
LinkedIn · YouTube pre-roll · X · your site hero

Five openings, one build.

UA burns creative faster than any channel. Test a whole reel of them for the price of one shoot that never happens.

Retro promo spot · 10s · 9:16
Strategy UA cut · 12s · 9:16
Driving-sim UA cut · 11s · 16:9
Feed it
Gameplay capture, key art, and one trailer whose pacing you want
Test first
The opening beat — five different worlds off the same build
Runs on
TikTok · YouTube Shorts · UA networks
06 — THE WORK

We’re new. So here’s the work instead of the logos.

Tunee.ai
AI music · consumer app
<$2CPA · US market
$30blended CAC

Release-cycle creative from track references. CPA held under $2 in the US, and CAC settled near $30 — a fraction of what a user is worth over their life.

14 variants · 9:16 & 1:1
Atomm
Creative software · maker community
−50%CPA
+218%total views

POV-style UGC built for the feed, not a product tour — posted straight to social rather than run as a polished spot. CPA came down by half and total views climbed 218%.

UGC cut · 18s · 9:16
xTool
Hardware · e-commerce
+500%creative output
−30%CAC

Feed-native content instead of campaign polish — ads that look like they belong on the platform they run on, because that is what converts. Production ran over five times faster, and CAC fell by a third.

12 variants · 9:16 & 1:1
07 — PRICING

Studio output. Subscription price.

Credits and dedicated Spaces on every plan. Cancel whenever — no lock-in, no seat minimums, no sales call.

Starter
One brand, first campaigns
$33/mo
≈ $4.13 per 10s ad
billed yearly $390 — or $39 monthly
8,000credits/mo
80s720p/mo
1Space
  • 8,000 credits — about 80s of 720p or 32s of 1080p
  • 1 brand Space — assets, campaigns and ad account
  • Full Seedance 2.0 engine · 720p and 1080p · 4–15s
  • Meta Ads metrics — hook, thumbstop, completion
  • AI Iterate — variations from your winning ads
  • Character and asset library · campaign scaffolding
  • Credit packs and auto top-up · commercial rights
Start free
Most popular
Growth
Weekly creative testing
$124/mo
≈ $3.54 per 10s ad
billed yearly $1,490 — or $149 monthly
35,000credits/mo
6 min720p/mo
3Spaces
  • Everything in Starter included, plus
  • 4.4x the credits — 35,000 every month
  • About 6 min of 720p or 2 min of 1080p hero footage
  • 3 brand Spaces — run brands or clients side by side
  • Priority support — your emails answered first
Start free
Scale
Agencies and multi-brand teams
$416/mo
≈ $3.33 per 10s ad
billed yearly $4,990 — or $499 monthly
125,000credits/mo
21 min720p/mo
8Spaces
  • Everything in Growth included, plus
  • 3.6x Growth's credits — 125,000 every month
  • About 21 min of 720p or 8 min of 1080p
  • 8 brand Spaces — agency-ready
  • Around 33 hero renders monthly at 15s · 1080p
  • Early access to new features
Start free

1s of 720p costs 100 credits, 1080p 250. Extra credits are 3,000 for $19, with auto top-up if you want it. Start on two free renders — no card required.

08 — QUESTIONS

Asked before every signup.

Can I point Flute at an ad I already love?

Yes — that is exactly how it is meant to work. Flute reads a reference the way a director reads a mood board: shot sizes, lighting, colour, pacing. What comes back is your product and your own casting, so what carries over is the craft rather than the content. Every render ships with full commercial rights.

How is this different from the other AI video tools?

Most of them generate a file and stop. Flute is a testing system: every render starts as a written direction with seven controllable axes, results come back from your ad accounts attached to the creative that earned them, and Flute Agent turns that into the next brief. Generation is the commodity — knowing what to make next is the product.

How long does one render actually take?

Around four minutes — two to five in practice, depending on duration and resolution. You don’t sit and watch; renders land in your library and thumbnail themselves when they’re done.

What if I don’t have a reference video?

Write a prompt instead, or let Flute Agent propose directions from your product page. Most people start with a reference because it’s faster than describing taste in words.

What is a credit, and how far does a plan go?

Credits track actual Seedance usage; before generation, Flute shows a conservative estimate of about 100 credits per 720p second or 250 at 1080p. Starter’s 8,000 a month is about 80 seconds of 720p. Growth scales from 22,000 to 75,000 credits, with 35,000 selected by default. Monthly credits don’t roll over; occasional overflow packs are 3,000 for $19 and never expire.

Do I own what comes out?

Yes. Renders are yours to run as paid ads, organic posts, or anything else, on every plan — and on the two free renders every new account starts with.

Flute

Make your first ad tonight.

Bring a reference you love. Leave with an ad you can run.

Start free — 2 renders on us

No credit card · no sales call · about five minutes end to end

Start free — 2 renders on us